Hacking the Human Heart - The Nakamura Story

Angelo Nakamura was born in 1960 in the state of San Francisco, raised by parents who
had survived the internment of Japanese-Americans during World War II. As a youth, he was
fascinated with the toys that came from various stores, particularly stuffed animals and erector

His parents were participants in the Human Be-in of 1967, exposing the boy to peace and love,
as well as how quickly these things could turn out for the worst. With the anti-hippie movement picking up steam, Angelo and his parents moved to a house to live a normal life. 

At age 10, he was apprenticed to a scientist who worked for McGucket Labs, and picked up
many skills that would come in handy in his later careers

A breakthrough moment came in the boy’s 20’s, as a studio that had set up in the area, then
known as Kunbi, was hiring programmers, and also looking for new ideas. In 1980, the studio
would release its breakthrough game, Fight Fighters. Though the game saw success for a time,
it was eventually forgotten about as a result of the crash of the video game market.

Nakamura soon turned the company into one of the first companies to produce dating sims,
partially inspired by Nakamura’s desire to understand those girls that he found to be mysterious.The Romance Academy series would be a smash hit in Japan, inspiring many similar projects. 

Nakamura, on the other hand, felt no comfort for how his work was received, feeling that he
had caused a fracture between real relationships. He left the company, now titled Year 2000
Electronics, after completing a “small amount” of code for Romance Academy 7, due for release in 1984. 

The production team wrangled with Nakamura’s design, which bordered more on virtual reality, and the constraints of a dating game. The studio caught fire at one point, but a few people survived to put out the game. These people would eventually move to creating CHIBISOFT, the makers of popular household helpers Giga-Robo and Chibi-Robo.

Nakamura, in the meantime, had taken to a pizza parlor in Oregon, and was now pondering if
the restraints of animatronics could be bypassed, effectively creating intelligent entertainment. His opportunity came in longtime friend and pizza chef, Fred “Sonny” Fazoli, who sought to improve the food offered at most restaurants.

Their collaboration made the new chain, Freddy Fazbear’s Pizza, a success for 3 years,
allowing a redesign of the parlor into a majestic paradise. Nakamura threw his heart and soul
into the new designs, attempting to make a paradise for children to escape into. He felt that this would be his big opportunity to change the world.

Unfortunately, these ideas would all fall to pieces by 1987, when a malfunctioning animatronic
forced the place to shut down. Investigation of the accident would reveal that 5 children had
gone missing in the chaos of the previous day, which Fazoli used to force Nakamura to step down from his position in the company, despite his innocence.

Desperate, Nakamura faked his death, and fled to Japan, taking up the mantle of a shinto priest while attempting to figure out how things had gone so wrong. His teachings would inspire many, most importantly SEGA’s executive director, who was inspired to select a new CEO.

Nakamura eventually slipped into a quiet obscurity, making suggestions that would lead
designers to different roads, and create radically new ideas. Most notable was his writing, on
spec, the entire plot for the first Ape Escape game.

By 2014, Nakamura was almost prepared to accept his fate. However, fate would have different plans. The old pizza parlor he had opened was now back in the news, as an enterprising American had ousted Fazoli from the company, and sought Nakamura’s help to reprogram his old machines. 

Their success would come in late November, and by working with his new partner, who’d
inherited the restaurant from stock turnover, Nakamura would reverse the fortunes of the
troubled business, and be able to show off his skill and passion.

Nakamura would also be lucky in love for the first time, meeting up with a girl named Hikari who was into creativity almost as much as she was into Nakamura. Eventually, he proposed via a special floorshow on their 200th date.

Though his ways have been stubborn, his visionary tactics would prove to be a great and
powerful thing. Mainly serving as inspiration for others, he has come into his own, and we are
excited to see what he does next.

(Fiction inspired by real history, Gravity Falls, and Five Nights at Freddys. Angelo Nakamura
and most of this backstory are copyright Alex Nelson, aka Cyber Ace. All rights reserved to their original creators. A Cyber Ace Original. And this time, it really is!)